Main Skills

Game Design

That is what I live for! If it is a simple prototype, a complex game system or even having just a cup of coffee with friends, my life goal is to bring fun experiences to everybody's life.

Balancing

From the base economy to fine tuning, I love to think on the concept problems and how to turn them into practical solutions.

Monetization

Making games is not only about the creative side, but also about business. I'm specialized in F2P and Freemium strategies, but always keep up to date to other business models.

Analytics

As game designers, we need to take advantage of the increasing amount of data available for us. Keep track of the Key Performance Indicators to always deliver better results.

Scripting

I'm not afraid to get my hands dirty. I'm curious to learn how the codes work and sometimes even writing a line or two to make a tool that would help me make a better design.

Featured Projects

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Timeline

Monetization Specialist / Associate Monetization Director

Monetization Specialist / Associate Monetization Director

Worked with the business team on For Honor to deliver quality content to our players and reach our profitability targets.

Game Designer

Game Designer

Worked as game designer on the For Honor player engagement team, where we delivered a lot of systems, including progression and monetization features.

Economy Game Designer

Economy Game Designer

Worked on the economy and balancing of Behaviour’s mobile games.

Game Designer

Game Designer

Participated on the development of more than 15 mobile games for iOS, Android, Windows Phone & Amazon Store.

Project Manager

Project Manager

Overviewed the publishing strategy of the game Hex: Shards of Fate, a free-to-play TCG MMO RPG, for Brazil and LATAM’s launch.

Graduated in Game Design

Graduated in Game Design

I earned my game design degree after graduating from Universidade Anhembi Morumbi.

Game Designer

Game Designer

Released Turma do Chico Bento, a free-to-play game for social networks.

QA Tester

QA Tester

Tested great titles such as Call of Duty, God of War, Blur, Family Feud, Deer Hunter, Paperboy, among others. Worked as Lead QA for game developed inside the studio.

Internship

Internship

First job in the game industry! Worked with game design and art production for a web based game.

Some Facts About Me

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Years in the Game Industry
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+ Projects Published
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Languages
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Cups of Coffee per Day